Captured from the web game; edit, title cards, and locally synthesized ambience created for this release.
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Press kit
A long-form browser text adventure about a Wayfinder crossing a drowned coast to discover whether a warning can be legitimate without shelter, passage, recovery, and public consent.
Begin the descentAt a glance
The Hollow Meridian is an original, text-first adventure set across a living drowned city and its Answering Coast. Players type commands, build relationships, recover erased public records, and solve thirty-one major mechanisms through items, evidence, or cooperation. Three field modes welcome first-time parser players while preserving a demanding Classic expedition.
| Title | The Hollow Meridian |
|---|---|
| Creator / publisher | Simon Jakowicz · self-published |
| Genre | Parser-based interactive fiction / text adventure |
| Platforms | Web browser · installable progressive web app |
| Language | English |
| Release | Version five · September 2026 |
| Scope | 123 locations · 13 regions · 31 mechanisms · 13 named characters |
| Playtime | 8–12 hours main · 12–18 hours completionist |
| Input / audio | Keyboard and touch · optional generated ambience · no audio required |
| Price | Free to play |
| Website | hollowmeridian.jakowicz.com |
Launch cover
Download 5:4 coverLaunch-cover artwork was generated with OpenAI image generation under the creator’s direction and final selection.
Trailer and gameplay loop

A compact, silent loop suited to listings and social posts.
Download GIFScreenshots

JPEG · editorial and store use
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JPEG · editorial and store use
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JPEG · editorial and store use
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JPEG · editorial and store use
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JPEG · editorial and store use
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JPEG · editorial and store use
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JPEG · editorial and store use
DownloadKey features
Change guidance and pressure at any time without changing story progress.
Deterministic conditions, roaming characters, and promises that carry between communities.
Thirty-one story mechanisms reward different kinds of attention, without combat.
A complete long-form campaign, optional artifact mastery, and thirteen epilogue profiles.
Responsive browser play, local autosaves, and an installable cached app shell.
Contrast, motion, transcript, keyboard, touch, and screen-reader support.
Coverage and asset use
Editorial coverage, reviews, streams, and recorded play are welcome, including monetized coverage and complete endings. Please credit The Hollow Meridian, link to the official website, and label late-game spoilers. Press assets on this page may be reproduced for coverage, listings, and social posts about the game; they may not be resold as a standalone asset pack or used to imply sponsorship.
The story contains flooding and drowning themes, dangerous storms, illness and injury, collective loss, displacement, censorship, coercive institutions, and manufactured debt. Violence is not depicted graphically.
Created and directed by Simon Jakowicz with substantial generative-AI assistance from OpenAI Codex across design, programming, testing, and player-facing writing. No generative-AI service runs during play.
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